package gamagora.game.world.maps.game
{
	import gamagora.game.entity.*;
	import gamagora.game.resources.OSImages;
	import gamagora.game.world.maps.OSMap;

	public class OSMap44 extends OSMap
	{
		public function OSMap44()
		{
			super(OSImages.TAJ_RIGHT);

			add(new OSWaterBridge(0, 1030, 2, true));

			var ground:OSGround = new OSGround(400, 1020, 560, 60, 0, false);
			ground.setNoErosionRight([83]);
			ground.setNoErosionLeft([0, 28, 56]);
			ground.setNoErosionDown([56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83]);
			ground.erode();
			add(ground);
		}
	}
}
